
		*********************************************************
		*						        *
		*		1966 Shelby Mustang GT350	        *
		*						        *
		*		  for Midtown Madness 1		        *
		*						        *
		*						        *
		*    by:  Schumius	 (the summer & fall of 2001)    *
		*						        *
		*********************************************************

Features:
---------

Model:			100% scratch built
Multiple Colors:	Yes (Wimbledon White (norm & Waxed), Candy Apple Red, Raven Black)
Damage Textures:	Yes (thanks 5tephen for the color schemes & damage texs)
Interior:		No
New Tuning File:	Yes
New Sounds:		Yes
Dashboard:		Yes (taken from 2 years younger bro)
Software Rendering:	No


Installation:
-------------

Copy the AR file into your Midtown Madness directory. That's it. Do not rename the AR file.
You can try to squeeze the VPGT350_SHOW.jpg into the CORE.AR file, if you know how to.
I am not responsible for anything that might happen to your computer when you use this
Midtown Madness add-on, use it at your own risk.


Copyright Notice:
-----------------

It is strictly forbidden to extract the AR file with programs such as, but not restricted
to, deAr and ARExtract, without the approval of the the creator, Schumius. Consequentially,
using this vehicle or any parts of it, to create another vehicle, for Midtown Madness or 
for any other game, is not allowed. You can contact me at schumius@hotmail.com .


Distribution:
-------------

This Midtown Madness add-on may be distributed freely, but only if accompanied by all files
included in the ZIP file (1 JPG and 1 TXT file).


Special Thanks to:
------------------

* 5tephen (5tephen@bigfoot.com) for making great looking color schemes and splendid damage
  textures, thanks 5tephen, without you this car would have looked a lot worse !
* PRO_Ironchair for the bottom texture image
* Barracuda, PRO_Ironchair and Paul_7 for test driving & for answering many questions
* Oleg M, Armed and DWI, GTS_Mike, and None1a for their well explaining tutorials
* Mr. Sparkle, Vette_Pro, GTS_Mike, Oil Drip and all others I forgot for helping me solve
  many problems


Software used to create this vehicle:
-------------------------------------

* ZModeler v1.0
* VCK 1.4
* Corel Photo-Paint 8.369
* GoldWave 4.24


Known bugs:
-----------

* For most of you, the vehicle showcase won't show up in game, although it is included
  in the AR file. Therefor, I included a VPGT350_SHOW.JPG file that you can squeeze in the
  core.AR file, if you know how to do that.
* The car does not feature vehicle reflections, because I couldn't get them to show up
  properly. Just imagine that everybody in Chicago polished their car, except for you...


A couple of words about the real 1966 Shelby Mustang GT350
----------------------------------------------------------

* Carroll Shelby made this car in '65 by retuning the standard Ford Mustang Fastback
  into a more sporty version. These particular cars are most known for the Hertz Rent-
  a-Racer project: people could rent cars (called GT350H) for 17$/day and 17 cents/mile.
* The real thing reaches 60 MPH in 6.5 secs, 100 MPH in 18.9 secs, and tops at 124 MPH.
  The 1/4 mile is achieved in 14.7 secs, at 92 MPH
* The real thing has a 4 speed manual gearbox, with a surprisingly short 4th gear: the
  car tops at 124 MPH, while it reaches 110 MPH in 3rd gear !


A couple of words from the author (me)
--------------------------------------

E-Mail:		schumius@hotmail.com
Website:	http://users.skynet.be/bk264162	  (<= this URL may change later though)

This is the first car I ever made for Midtown Madness. I've done everything I could to
model and to tune the car as accurate as possible. I just hope you appreciate the result,
and if you do (or even if you don't), be sure to d/l my next vehicle, a '94 Bugatti EB110,
as soon as it gets released. Also, thank you for reading this text till the end :)



					   -*-

				Dedicated to my uncle Jean

					   -*-