## Verify your textures

When your vehicle is exported, the Asset Manager should detect it (based on the vp prefix), and process its accets correctly. (Successful processing verifyies the correctness of your assets.) As part of this processing, a texture worksheet is created (e.g. c\vck\shop\mtl\vpredcar_s.tsh) that lists the rendering flags and attributes of each texture used in the car model.

- Each new texture appears in the Asset Manager screen. For each texture, verify in the Texture Properies dialog box that Chromakey and Transparent are not both selected (as they're mutually exclusive).
- To view a texture, click the View button in the Texture Properies dialog box.
- Click OK in the Texture Properies dialog box to approve the texture.