## Review the model

Once the Asset Manager has processed your textures, you're ready to review your car model:

1. Expand the tree control (OBJECTS) in the far left window pane.
2. Double-click the first child of the root node (this should be the entire car model). Your custom car model should appear in the center window. Double-check your grouping conventions if you can't see your textured model now!
3. With the mouse pointer in the center window, use the mouse to view the vehicle. Use the left mouse button to move the car up/down left/right. Use the right mouse button to rotate the car. Press the left and right mouse buttons simultaneously to translate the vehicle forward and back.
4. Press the ESC key to exit the program, or close the window using the mouse.