# HUMMER H2
## In month after taking over right to mark Hummer General Motors in January 2000 introduced prototype of Hummer H2 and announced initiating it to production in two years. Hummer is cult mark for among lovers of 4x4 cars in United States and not only there. H2 was created for these which dreamt about Hummer but couldn't have it because it's too large or too expensive. H2 is in segment of large 4x4 cars. It measures over 4,8 meter, and the wheelbase is about 17 cm larger than in Chevrolet Tahoe. It has very short front and rear overhangs which makes defeating obstacles in terrain easier. It's 5-passengers vehicle, but it is possible to install additional third line of armchairs for two passengers. H2 has 6 liters Vortec V8 engine (325 HP) united with 4-gears automatic transmission. Force is passed on four wheels without possibility of separation one of axis. The arrangement of 4x4 drive is controlled electronically. Features of the car: very precise model of whole car transparent windows realistic textures 3D interior with driver (version 2.1 of driver) infrequently happened display of shift in interior view from interior of the car (from driver's eyes) 8 parts droping of the car different kinds of colours modified cameras` settings pretty, well-fitting to shape of car shadow realistic carriageable proprieties night version of dashboard compatibility with MM2 Car Skin Changer (can be download from HQTM-Team Corner) We didn't mention all the advantages of this car. We think that finding all the advantages and details yourself will give you larger joy. Enjoy! ### GENERAL INFORMATION:
Date of publication: | 31-03-2003
Size of the files: | 4.37 MB
Included files: | !h2.ar readme_pl.html readme_en.html <Files>
Number of polygons: | 27071
Building time: | 2 months
Hardware recommendation: | Because of very precision of the model, on equipment below PIII 800 with 128 MB RAM and good graphic card, game can sometime work slow. Moreover it's recommended to set option "Object details" on "medium" (or higher), because when there will be big distance from camera to car, the car will be invisible. This car wasn't made for playing on "software". It has textures in dimension of 512x512 px, so on some graphic accelerators it won't work correctly.
### MEMBERS OF HQTM-TEAM:
HummFred <hummfred@poczta.fm> | He made 3D model and dashboard, put on textures, compose all in the whole and did many other things... Generally, he worked the hardest during car creation :) Originator and founder of HQTM-Team.
Qrczak <qrczak@wp.pl> | He created ReadMe and tuning, beta-testing, useful attentions and ideas...
Tr@pi <trapi@xcom.pl> | Beta testing, regular contact, useful attentions and ideas, irreplaceable help...
Maxoff <maxoff@go2.pl> | Genius in technical view of the project: files protection, MM2CSC, creating logo of the team...
### LINKS
Midtown Madness Center <midtown.xcom.pl> | Internet service dedicated for games: Midtown Madness 1 & 2. Co-author and redactor is Tr@pi. You find there everything about those games from Microsoft - add-ons, articles, screens. There is also chat.
HQTM-Team Corner <www.hqtm-team.w.pl> <www.hummfred.w.pl> HQTM-Team e-mail: <hqtm-team@wp.pl> | Offical HQTM-Team's site and also works of HummFred. You can find there all his cars, information about actual projects, proposals build of new cars, tutorials, FAQ, programs, mods and add-ons for published cars.
Hummer in the Internet <www.hummer.com> | Official web site of Hummer and Hummer H2.
© 2003 by: HQTM-Team. Files were protected. Initiation changes without authors' agreement is prohibited. All files were checked using newest anti-virus programme with actual base of viruses. We do not take the responsibility for possible damages due usage these files.
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