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DeLorean_4's 1990 Volvo 760 GLE v1.1

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Specifications:

Top Speed: ±150mph

Weight: 3024lbs

Colours: Burgundy, TopGear Black, Metallic Grey, Navy Blue, British Racing Green

Dashboard: Yes

Custom Dashboard: Yes

Custom Sounds: No

Damage Textures: No (didn't work well for the beta version and significantly increases file size too)

Custom Tuning: Yes*

Transmission: 3-Speed Automatic, 5-Speed Manual.

Polygons: 3950

*Not as realistic as the beta in terms of acceleration.

Improvements Over Beta:

-Working lights

-New Tuning

-Custom Dashboard

-Working Automatic Transmission

-Revised Polystructure

-New Paintjobs

-New Wheel Textures

-New Taillight Textures

-3D 760 Logo

-Québec License Plate

Notes about this vehicle's tuning:

While tuning this car, emphasis was put on designing the Volvo to handle beautifully for legal driving, and thus, isn't ideal for racing. Steering is light and responsive at low speeds, providing an enjoyable urban driving experience. In addition, as your speed increases for highway driving, steering will become less responsive so that when reaching a curve, the car's movements aren't too abrupt. Furthermore, suspension is softened* for a smoother ride, and the powerful 6 cylinder engine will provide spirited performance to easily overtake traffic. Brakes are also adjusted to be smooth and "un-abrupt", so stopping at a redlight after having achieved highway speeds will be done gradually, without drama. Additionally, when using the manual transmission, the first gear's top speed is approximately 60 mph so you won't be constantly hitting the accelerator key and brakes to keep the car at the same pace as the AI traffic. The in-dash speedometer is 99% accurate for speeds below approximately 120km/h making it further ideal for legal driving. However, when racing and thrashing about with this car; the speed indicator becomes as inaccurate as a russian missile, the handling resembles that of a cruise ship (weak steering), the brakes generally won't take well to sudden stops, and even with the accelerator to the floor, the car struggles to creep past 135mph.

*To see how soft the suspension is, stop at an intersection, shift into Neutral and accelerate repeatedly.

What to expect in the future:

-I might revise this model and release v2.0 with better taillights, 3D interior, 3D Side Mirrors, 760 Wheels (the ones shown are from a 960), 3D Headlight and Windshield wipers etc. and probably even start from scratch.

-I may also release a Police Pack, 960 Stationwagon and/or Nitro with regen.

Known Issues:

-The car has had the tendency to crash my computer when it got damaged out, especially in Dashboard and Thrill Cam (V) mode. This problem seems to have been resolved when I made the handbrake value greater than 0.

-Taillights and reverse lights, when activated, are overly bright. I've tried fixing this issue but they always appear overly unrealistic in-game (they show up wonderfully in ZMod).

-If you go from Manual transmission to automatic when above 3rd gear, the automatic transmission will assume you're in first and yet still display 4 or 5.

-Front-left section of the car appears dark at times.

Programs Used

-Microsoft Paint

-ZModeler v1.0.7

-Gimp 2.2

-Paint.Net

-MM2 Dash Placer

-Wave Pad (Selection Sound)

-Notepad (For tuning files)

-7zip

-Midtown Madness 2

Copyright info:

-Selection sound is an extract from BBC's Top Gear [Season four, Episode three].

Special Thanks:

-MM2C for still being alive

-A very special thanks to RichardP, Maxoff, GT, Silent_Unknown (and many others) for all their help

-AB Volvo Company

-HQTM Team for making "MM2 Dash Placer".

-Qwerty_86 for his great MM1 work that inspired me to start 3D Modeling

-Awesys for his Zmodeler Tutorial (http://www.etspe.ca/zmt/)

-Stereo for his Tuning Files Tutorial

-Microsoft and Angel Studios for having created the Midtown Madness Series in the first place

Agreement

You may only use this file under the following conditions:

-You may not distribute this file to anyother website without my permission nor may you take credit for it.

-I (DeLorean_4) am not responsible for any damage this file may cause to your computer.

-You may edit the car (I have not locked the .ar) but only for private use (No distributing).

-You may use some of the files for your own project provided you ask me permission beforehand and then give me credit in your readme file.

July 2nd 2007